Practical Notes on Product Rendering
The price will continue to increase as new content is added.
This is a collection of ready-to-apply tips I’ve gathered over the years while doing 3D.
I’ll be adding new content over time. Some in video format, others as short written tips for quick reference.
A couple of these tips are software agnostic and might be useful even if you don't use Blender
An evolving list of what you might expect: [✔️ = recorded/written ]
- How to train your eye for great 3D design ✔️
- Taking Notes for the 3D artist ✔️
- How to correctly upload to Instagram ✔️
- Cameras are Billiard Balls ✔️
- How to Learn Modelling ✔️
- Communities You need to join ✔️
- The Only Must-have Blender Addon ✔️
- AI Use Case : Alpha Masks and Cross Sections ✔️
- Lighting Glass and Bubbles and the joys of Nested Dielectrics ✔️
- The Sleeper Chinese 3D Community ✔️
- Rendering on your machine is so 2019 ✔️
- Blendini : OP af, meta breaking combo ✔️
- Minimum Viable Scattering Knowledge with Geometry Nodes ✔️
- Miscellaneous (Press W, The Magic Collection, Chrome Extension, Vector Math for 3D, Blending Modes ...) ✔️
- ...
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A collection of video and written notes about product rendering
Video Quality
1440p
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