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Practical Notes on Product Rendering

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The price will continue to increase as new content is added.

This is a collection of ready-to-apply tips I’ve gathered over the years while doing 3D.
I’ll be adding new content over time. Some in video format, others as short written tips for quick reference.

A couple of these tips are software agnostic and might be useful even if you don't use Blender


An evolving list of what you might expect: [✔️ = recorded/written ]

  • How to train your eye for great 3D design ✔️
  • Taking Notes for the 3D artist ✔️
  • How to correctly upload to Instagram ✔️
  • Cameras are Billiard Balls ✔️
  • How to Learn Modelling ✔️
  • Communities You need to join ✔️
  • The Only Must-have Blender Addon ✔️
  • AI Use Case : Alpha Masks and Cross Sections ✔️
  • Lighting Glass and Bubbles and the joys of Nested Dielectrics ✔️
  • The Sleeper Chinese 3D Community ✔️
  • Rendering on your machine is so 2019 ✔️
  • Blendini : OP af, meta breaking combo ✔️
  • Minimum Viable Scattering Knowledge with Geometry Nodes ✔️
  • Miscellaneous (Press W, The Magic Collection, Chrome Extension, Vector Math for 3D, Blending Modes ...) ✔️
  • ...
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A collection of video and written notes about product rendering

Video Quality
1440p

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